Last weekend WrldCraft achieved an important milestone: one million blocks placed around the Earth in just a couple of weeks! This is just the first step of the WrldCraft mission: cover the world with blocks. This map shows the places on the Earth where players built their constructions.
Some other numbers:
There are actually nearly 7000 places around the world where you can find what other users built, a bit more than 28000 gold blocks were digged and 6500 quests completed.
Nearly 78% of these blocks were placed by iPhone and iPad owners.
WrldCraft is the first, huge, massively multiplayer, full scale augmented reality AR, geolocated, persistent, blocks based, cloud based, sandbox and exploration game with RPG elements taken from the glorious 8bit tradition where you can dig and mine gold and artifacts in the real world and cover the entire Earth with blocks.
Get ready your pickaxe, put comfortable shoes and sharpen your sword because the adventure starts with a global massive gold rush! Ready to mine gold in AR like a idle miner?
For the launch gold and golden veins are being spread all around the Earth and the players have to dig to find it. Like the real gold it is in the same point for everyone and once dug it is gone forever, so be fast! Pre-registered players and first week players will have more chances to find gold or relics on the map.
Here some examples of what the player can do with WrldCraft:
* Build persistent geolocated structures, for ever.
* Cover the entire Earth with blocks and structures, connected each other.
* Continue at home what you started outdoor, others will see in realtime the changes.
* Fight monsters
* Build outside public construction or make your private world on your table shared with friends only.
* Multiplayer or single player fun.
* Dig in the terrain to find gold, manufacts or relics
* Share your creations with friends
* For the launch date… gold rush!
WrldCraft development took nine months and it is built on the top of the latest AR technologies such as ARCore and ARKit with cross device persistent and shared augmentented reality experiences so, for example, the player can build full scale structures in a place side by side with friends and other players can visit and extend it later.
About Running Pixel
Running Pixel is an Italy based one man army indie development studio backed up by Alfio Lo Castro, a game developer and game designer with years of experience and an insane passion for mixed and augmented reality, voxels, RPGs and game development.