Falling in a hole, the first AR game ever.

Working on the newest WrldCraft feature: falling in a hole and exploring (or dig) underground pits.
No more words needed, just watch the video.
I think this is the first AR game ever doing this, am I wrong?

This feature is under heavy internal testing will be available to everyone on this September.

Over one million blocks

Last weekend WrldCraft achieved an important milestone: one million blocks placed around the Earth in just a couple of weeks! This is just the first step of the WrldCraft mission: cover the world with blocks. This map shows the places on the Earth where players built their constructions.


Some other numbers:
There are actually nearly 7000 places around the world where you can find what other users built, a bit more than 28000 gold blocks were digged and 6500 quests completed.
Nearly 78% of these blocks were placed by iPhone and iPad owners.

map
WrldCraft banner

About WrldCraft:

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality AR, geolocated, persistent, blocks based, cloud based, sandbox and exploration game with RPG elements taken from the glorious 8bit tradition where you can dig and mine gold and artifacts in the real world and cover the entire Earth with blocks.

Get ready your pickaxe, put comfortable shoes and sharpen your sword because the adventure starts with a global massive gold rush! Ready to mine gold in AR like a idle miner?


For the launch gold and golden veins are being spread all around the Earth and the players have to dig to find it. Like the real gold it is in the same point for everyone and once dug it is gone forever, so be fast! Pre-registered players and first week players will have more chances to find gold or relics on the map.

Players can download for free it from the App Store for iPhone and iPad and Google Play for ARCore supported Android devices.

Here some examples of what the player can do with WrldCraft:
* Build persistent geolocated structures, for ever.
* Cover the entire Earth with blocks and structures, connected each other.
* Continue at home what you started outdoor, others will see in realtime the changes.
* Quests
* Fight monsters
* Build outside public construction or make your private world on your table shared with friends only.
* Multiplayer or single player fun.
* Dig in the terrain to find gold, manufacts or relics
* Share your creations with friends
* For the launch date… gold rush!

WrldCraft development took nine months and it is built on the top of the latest AR technologies such as ARCore and ARKit with cross device persistent and shared augmentented reality experiences so, for example, the player can build full scale structures in a place side by side with friends and other players can visit and extend it later.

To stay update on WrldCraft, please visit www.wrldcraft.com to receive the last informations about the game, and follow the game on FacebookInstagramTwitter and YouTube.

Trailer: https://youtu.be/pIK9c5IBVC8

About Running Pixel
Running Pixel is an Italy based one man army indie development studio backed up by Alfio Lo Castro, a game developer and game designer with years of experience and an insane passion for mixed and augmented reality, voxels, RPGs and game development.

New map, PokemonGo like, with buildings preview

You asked,

I refactored and updated the map, changing zoom factor, angle and adding a beautiful preview of the buildings around you. The same for the map used to retrieve your buildings when you’re at home (now it’s easier find the building and the place you want to).

How cool is this?

Getting ready for the Release on 14 June (delayed)

As you know the game is in pre-order on both AppStore and PlayStore.

From today on, until the 14 June (edit: some issue with the stores will delay the oficial release, sorry) all the beta releases will be focused on fixing the features and make the better user experience I can.

I want to give you a seamless experience expecially on the (geo)local multiplayer that could be tricky to use without the right UX.

If you’re a beta user keep your build updated using the PlayStore or the TestFlight.

Thank you for your support!!! I love you.

Beta roll out!

If you subscribed to the beta program you should have received a mail from me. Reply to that mail to receive you invitation to the Google Play and TestFlight beta programs.

WHAT YOU WILL GET

A beta of WRLDCRAFT with the core functionality enabled, like:
– Full AR sandbox creation, multiplayer and persistent

– Interactive maps to find you plot
– Unlimited plots of land claims (just build and that plot is yours). This will change in the official release so this is my little gift for you.
– Remote “table” AR editing of your plots
– [new] hidden blocks! Usefull to make invisible constructions with portals (coolest thing ever)

Now some caveats.
This is a beta heavily WIP, so:

– performances are not optimized (e.g. on iPhone 6s is slow as hell)
– UI and UX could change anytime and I know that needs to be improved based on your suggestions
– you can buld limitless and claim how many plots of land you want, but it is not guarantee that your hard work will last for ever. The game was internally tested but  in case of abuse or severe bugs in the data structure you could loose everything.
– at this stage you have access to limited functionality and features, the goal is finding bugs in the core mechanics and get feedback about UI and UX.
Thank you and… have fun!