Big Android update!

From today there is a new relese (1.800) of WrldCraft for Android devices on PlayStore (link).
This includes all the updates included in the latest months for iOS (live on the AppStore) and a bonus game. Check it out!!

It’s a M***craft Earth rip-off

It’s a Minecraft Earth rip-off” this is what lots of people (not everyone and not the majority) tells me when they know about my game.
But these people ignore that I announced this project last October, months before Minecraft Earth was revealed (this May) and when no one could even imagine they were working on it. There are also lots of differences between the two projects.

That post is a fake” someone argues. Just google for it or search on YouTube if you don’t believe me.

but it looks like Minecraft” they say when I show proofs that I announced (and released) before M.E.
There’s a simple explanation for this: I started developing this project for fun as a proof of concept: I wanted to make an AR open world sandbox having the entire world as game field and complete freedom. The easiest way for a single developer and no budget for the contents, and for some other technical reasons, was make it based on a voxel blocky engine. Minecraft is a voxel based game and all the voxel blocky games looks like Minecraft because everybody knows it. In case you don’t know Minecraft isn’t either the first or the only one, the first was Infiniminer (revelation!!).


Minecraft Earth is better” they say at this point. Well, I don’t know if it is better right now, and they don’t know as well, being it still in a closed beta, but I’m sure that will be better. Would be weird if a single guy with no budget crafting a project for fun makes a better product than a gazillion dollars company. I just started before them and I had a very clear idea of how the projects should be done, to not mention that a motivated single is more agile than a giant team, so ended up I was ready before.

I hope this helps in making some light on this fact, I owe you.
When Mojang announced Minecraft Earth this May I were almost ready to go live (after a long open beta test) and I had two opposite feelings:
the first was “great, it looks like mine, this means I did a good work
the second “sh*t, it looks like mine, now everybody says I cloned it

WrldCraft upcoming feature

WrldCraft launch date set to June 28

The massively multiplayer augmented reality game half sandbox and half old fashioned 8bit RPG to be released this friday.

Carlentini, Italy – June 26, 2019
Get ready to cover the entire world with blocks. Prepare your pickaxe, put comfortable shoes and sharpen your sword because on June 28 the adventure starts with a global massive gold rush.

the map

WrldCraft is an augmented reality location based sandbox and adventure game where the player chooses if just have fun building structures all around the world sharing them with friends or gain XP and coins mining gold or accepting the King’s quests.

For the launch gold and golden veins are being spread all around the Earth and the players have to dig to find it. Like the real gold it is in the same point for everyone and once dug it is gone forever, so be fast! Pre-registered players and first week players will have more chances to find gold or relics on the map.

Players can download for free (or pre-register in the case isn’t still available in that region) it from the App Store for iPhone and iPad and Google Play for ARCore supported Android devices.

Here some examples of what the player can do with WrldCraft:
* Build persistent geolocated structures, for ever.
* Cover the entire Earth with blocks and structures, connected each other.
* Continue at home what you started outdoor, others will see in realtime the changes.
* Quests
* Fight monsters
* Build outside public construction or make your private world on your table shared with friends only.
* Multiplayer or single player fun.
* Dig in the terrain to find gold, manufacts or relics
* Share your creations with friends
* For the launch date… gold rush!

WrldCraft development took nine months and it is build on the top of the latest AR technologies such as ARCore and ARKit with cross device persistent and shared augmentented reality experiences so, for example, the player can build full scale structures in a place side by side with friends and other players can visit and extend it later.

To stay update on WrldCraft, please visit www.wrldcraft.com to receive the last informations about the game, and follow the game on Facebook, Instagram, Twitter and YouTube.

About Running Pixel
Running Pixel is an Italy based one man army indie development studio backed up by Alfio Lo Castro, a game developer and game designer with years of experience and an insane passion for mixed and augmented reality, voxels, RPGs and game development.

 

Seven differences between Wrldcraft and M***craft Earth

You know, M***craft Earth was announced and revealed few days ago. Many contacted me comparing the coming new giant AR title with Wrldcraft (that is going to be released on June 14 fyr) and asking me in what the two titles differs and in what my is better.
Well, I can only base my opinion on what I’ve seen on MCE commercial (that isn’t, you know, real game footage), on what M1cr0s0ft Studios declared and on what the giournalists that have seen a beta are saying about the game.
This is a seven point list I’m quite confident are actual techical and conceptual differences.

The first: in Wrldcraft when you build in a place that place (called plot of land) is yours and under your control. Every plot is 20×20 blocks wide (10×10 meters). You can take ownership of nearby plots to make bigger constructions seamlessy. Your friends can take nearby plots and extend what you built.

The second: each block you put in Wrldcraft not only is persistent forever and visitable by others, but occupies a precise and immutable place in the world, with a fixed size of half meter. You could cover the entire world joining your construction with all the other nearby doing real giant collaborative buildings, starting from very distant points in the real world.
From what I see MCE isn’t conceived in this way.

The Third: I know you’re thinking this. No M***craft IPs, no Steve and Enders here. Move along.

The Fourth: you can dig the terrain to find relics or just build your own pool or explorate caves.The Fifth: Wrldcraft is downloadable and playable right now as open beta and it’s going to be released, M***craft  Earth not (still).

The Sixth: you can start building in the real world and continue on a desk or on your floor, other people can contribute in realtime in-place or from theyr desk as well, fully collaborative AR.

The last: M***craftEarth has a multibillion giant behind, Wrldcraft , well, has just me 😀

Well, there are much more differences but you must discover them by yourself if you want to.

https://youtu.be/pIK9c5IBVC8
Get on AppStore
Get on PlayStore

 

WRLDCRAFT is coming on June 14th 2019, preorder now!

May, the 15th. The Italy based indie developer Running Pixel is excited to announce that today starts the pre-registration for Wrldcraft, the cloud based geolocated augmented reality, persistent, massively multiplayer, sandbox and exploration game for iOS and Android mobile phones and tablets. The release date is set on June 14th 2019.

“Craft, dig, explore. Everywhere, forever, for real.

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality, geolocated, persistent, voxel based, cloud based, sandbox and exploration game that turns the entire world in a giant explorable sandbox full of fun and surprising interactive shareable experiences.
Sounds cool enough? The player have all the power and fun of a open world MMORPG and the freedom of a sandbox game just in his hands.
Craft full scale structures around the world, other people can visit them and help you building bigger castles if you want. Challenge your friends with the AR archery, fight monsters, explore and dig to discover the relics hidden around the world.
All the things you build in the real world will remain forever in that place visible to everyone and under your control, even from you couch.
Did you know? Structures can be connected each other for miles seamlessly, so you start from a point, your friends starts from a point miles away and both meet in the middle. You could even rebuild the Great Wall in another place of the world if you and your mates have anough time!
Don’t want to make all that gamer things? So, just build your pretty house, a pool in a park or virtual street art, leave messages to your partner, visit other players creations and all the millions things you can do with Wrldcraft.
WrldCraft is free to play.

WRLDCRAFT is cross platform and works on all the ARKit and ARCore enabled devices. Build in AR like no other before!

WrldCraft is ready for pre-order and pre-registration on both AppsStore and GooglePlay starting from today here:

https://play.google.com/store/apps/details?id=com.runningpixel.wrldcraft
https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1439737097

The official Wrldcraft worldwide launch date is set to June 14 2019

For more info http://www.wrldcraft.com

Short Trailer: https://www.youtube.com/watch?v=pIK9c5IBVC8

About Running Pixel:
RunningPixel is a one man army studio. Its main dev, Alfio Lo Castro, is a veteran in mobile games dev and was behind one of the most interesting and advanced AR project ever before it started working on Wrldcraft. Wrldcraft took 8 months of full time developing, a lot of overtime, and counting, and involved almost 2000 testers around the world.

Contacts:
@runningpixel
info@wrldcraft.com