Seven differences between Wrldcraft and M***craft Earth

You know, M***craft Earth was announced and revealed few days ago. Many contacted me comparing the coming new giant AR title with Wrldcraft (that is going to be released on June 14 fyr) and asking me in what the two titles differs and in what my is better.
Well, I can only base my opinion on what I’ve seen on MCE commercial (that isn’t, you know, real game footage), on what M1cr0s0ft Studios declared and on what the giournalists that have seen a beta are saying about the game.
This is a seven point list I’m quite confident are actual techical and conceptual differences.

The first: in Wrldcraft when you build in a place that place (called plot of land) is yours and under your control. Every plot is 20×20 blocks wide (10×10 meters). You can take ownership of nearby plots to make bigger constructions seamlessy. Your friends can take nearby plots and extend what you built.

The second: each block you put in Wrldcraft not only is persistent forever and visitable by others, but occupies a precise and immutable place in the world, with a fixed size of half meter. You could cover the entire world joining your construction with all the other nearby doing real giant collaborative buildings, starting from very distant points in the real world.
From what I see MCE isn’t conceived in this way.

The Third: I know you’re thinking this. No M***craft IPs, no Steve and Enders here. Move along.

The Fourth: you can dig the terrain to find relics or just build your own pool or explorate caves.The Fifth: Wrldcraft is downloadable and playable right now as open beta and it’s going to be released, M***craft  Earth not (still).

The Sixth: you can start building in the real world and continue on a desk or on your floor, other people can contribute in realtime in-place or from theyr desk as well, fully collaborative AR.

The last: M***craftEarth has a multibillion giant behind, Wrldcraft , well, has just me 😀

Well, there are much more differences but you must discover them by yourself if you want to.

https://youtu.be/pIK9c5IBVC8
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Getting ready for the Release on 14 June (delayed)

As you know the game is in pre-order on both AppStore and PlayStore.

From today on, until the 14 June (edit: some issue with the stores will delay the oficial release, sorry) all the beta releases will be focused on fixing the features and make the better user experience I can.

I want to give you a seamless experience expecially on the (geo)local multiplayer that could be tricky to use without the right UX.

If you’re a beta user keep your build updated using the PlayStore or the TestFlight.

Thank you for your support!!! I love you.

WRLDCRAFT is coming on June 14th 2019, preorder now!

May, the 15th. The Italy based indie developer Running Pixel is excited to announce that today starts the pre-registration for Wrldcraft, the cloud based geolocated augmented reality, persistent, massively multiplayer, sandbox and exploration game for iOS and Android mobile phones and tablets. The release date is set on June 14th 2019.

“Craft, dig, explore. Everywhere, forever, for real.

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality, geolocated, persistent, voxel based, cloud based, sandbox and exploration game that turns the entire world in a giant explorable sandbox full of fun and surprising interactive shareable experiences.
Sounds cool enough? The player have all the power and fun of a open world MMORPG and the freedom of a sandbox game just in his hands.
Craft full scale structures around the world, other people can visit them and help you building bigger castles if you want. Challenge your friends with the AR archery, fight monsters, explore and dig to discover the relics hidden around the world.
All the things you build in the real world will remain forever in that place visible to everyone and under your control, even from you couch.
Did you know? Structures can be connected each other for miles seamlessly, so you start from a point, your friends starts from a point miles away and both meet in the middle. You could even rebuild the Great Wall in another place of the world if you and your mates have anough time!
Don’t want to make all that gamer things? So, just build your pretty house, a pool in a park or virtual street art, leave messages to your partner, visit other players creations and all the millions things you can do with Wrldcraft.
WrldCraft is free to play.

WRLDCRAFT is cross platform and works on all the ARKit and ARCore enabled devices. Build in AR like no other before!

WrldCraft is ready for pre-order and pre-registration on both AppsStore and GooglePlay starting from today here:

https://play.google.com/store/apps/details?id=com.runningpixel.wrldcraft
https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1439737097

The official Wrldcraft worldwide launch date is set to June 14 2019

For more info http://www.wrldcraft.com

Short Trailer: https://www.youtube.com/watch?v=pIK9c5IBVC8

About Running Pixel:
RunningPixel is a one man army studio. Its main dev, Alfio Lo Castro, is a veteran in mobile games dev and was behind one of the most interesting and advanced AR project ever before it started working on Wrldcraft. Wrldcraft took 8 months of full time developing, a lot of overtime, and counting, and involved almost 2000 testers around the world.

Contacts:
@runningpixel
info@wrldcraft.com

Archery!

From the build 0.920 WRLDCRAFT supports bows, arrows and target. This is a nice addition to the game and will let the player familiarize with archery. This release supports single player (the target block will be spawned into the real world and is persistent for other users as usul) but you can’t see othe player throwing arrows. Don’t worry, soon this will be extended to multiplayer and you will be enabled to challenge your friends.
BTW, in the meantime improve your skills and have fun with archery!

Quests!

Adding MMO RPG elements to WRLDCRAFT, the first worldwide quest is inspired to the great BrowserQuest browser game!
You’ll find this in one of the next open beta updates. Stay Tuned!

 

Open Beta stage (hooray!)

WRLDCRAFT is ready for an important step, the OPEN BETA stage!
This means that everyone can test from now on this game giving suggestions, feedback and helping me in catching bugs and bottlenecks.

Grab your copy right now:

Android: https://play.google.com/apps/testing/com.runningpixel.wrldcraft
iOS: https://testflight.apple.com/join/0XyIbOpc

Please fell free to share these links with everyone. The more test, the better.

Every beta tester is allowed to grab as many plot of land he wants for free! (please do not abuse :D)

Note:
This open beta is limited to 20000 users (10k android and 10k iOS) 

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